Ok, I'm not bragging. She looks rough...
Reactor Mark II.a |
Descend into madness, or witness a full-fledged space freighter simulator experience come to life! From the "why" to the "how" and back again!
Reactor Mark II.a |
The world made me put away my toys for a while.
It had been more than a year since I played anything more complex than I could run on a gamepad. There was not a time that greater priorities didn't take precedence, and it was hard to find time to relax, let alone build anything new.
But as the world began to open, I found myself with a bit more time and creative energy. The major renovations were complete, the business was securely operational and I spent months (ongoing) organizing and cleaning out storage bins. All of my tools, tech and gizmos were starting to find more permanent homes. I now had dedicated work areas stocked and ready. More than that, I started getting a real itch to "fly" again.
Once the SimPit bug bites, it's really hard to fly without all the controls set up and at a comfortable height. I have no real room to work, tools are unavailable and wood structures are both heavy and difficult to make changes when you find out something doesn't work. I decided on PVC for a basic, quick and relatively tool-less assembly. I had tools and fittings left over. With no plan, I just started building.
The only room left for the Geekpit was a corner of my room, so I made the best of the space. A 50" flatscreen mounted to the wall was the start. I got the rough dimensions from the tv and the chair height. I sketched out rough ideas and sorted through how to connect everything together. I built the control and center console from smaller 3/4" as I wanted to be able to add to it for mounting panels and screens. Some 80 feet of 3/4" and 1" PVC pipe, dozens of connectors and fittings, several pots of coffee, and in a weekend I had a fairly simple structure up.
Let's not pretend that this is square.
None of the fittings are glued - friction fit at best. But I now have an outer shell which is holding the overhead panel, and platforms to hold the sticks and controllers. I even built out the center console for the Airbus Engine Control unit. Some insulation board fills the gaps.
I started mapping out locations on the panel for sub-panels, and which holes would be for lights and which would be switches. Very few switches on this panel will directly affect a game - they will be used to control the environment and power needs of the Sim.
**For newer readers -- THIS NO LONGER EXISTS. Had to dismantle and start again. But I learned enough to build a true structure some day!**
I have to say, once I broke through the issues with creating the basic frame, creating sub-assemblies and paneling has gone a lot faster than I expected. Please be aware that the pics are showing a lot of test fitting and most of the joints and panel edges are not lined up properly. Some are not even fastened down! The main control panel under the monitors is 5 pieces tacked together, both side boxes have their panels just set in place. I wanted to see how the structure was coming along and eagerly took some pics!
That being said, make no mistake - this is probably NOT the way to build a project like this! Between the incredibly warped wood and dubious measurements, this is about as far from "fine carpentry" as it can get without falling in on itself.
Is the overhead securely fastened to the upper frame? -Yes!
Is there room to get the chair in? -Yes!
Are the control stands at the right height and position? -Yes!
All in the affirmative! -Yes!
OK, so ALL of the panels need to be trimmed to size. I doubt there's more than one or two truly square angles in all of that. I built in a fairly generous "fudge factor" to hide most of the crimes against carpentry but there will be some significant challenges ahead.
Now that the primary frame and panel boxes are assembled, I'm back to the notes to figure out what goes where in regards to control panels. I have options for a dozen or more individual panels, plus several spots for warning lights and assorted environmental effects. So far, all of the frame parts are still modular, and I can disassemble some or all of it to work on the parts outside of the sim enclosure.
Each of the panels is held in place at this point by one (or no) screws. Most fit a lot better than they appear to in the photos. I was simply excited to see this much progress and finally get a sense of the space I have to work with. As I work out the issues with shoddy construction, I can replace parts or sections as I go. Some things will never be seen and I'll probably just let them ride. It's all about learning, and what I gather from this experience may lead to an even more awesome 2-seat MARK X some day.I've become more comfortable with the table saw, and realized that had I gotten it earlier I could have avoided a lot of problems squaring off the panels. All of this CAN be done with simple tools, but it requires a lot more patience and focus. I acquired more tools since I started this round of builds, so taking the time to learn them and make sure they are set up safely has been a big priority.
Yes, the seat needs additional work, and is stripped down from all the plywood and control supports I had intended to use. The chair became too wide, and therefore not usable as intended. I had grand plans of a large base for the chair but it's simply not practical. I have the parts to create the "ejection seat rails" and some other greeblie fluff, but the concept I was working with just didn't feel right. Back to basics.
I'm still working on what to do with the leg well area (framing and closing off interior) and I need to build a few shelves for the computer system itself, and a retractable mouse shelf. I had a keyboard tray but it was too narrow and I had an epiphany about what I will use instead - stay tuned.
Next phase of development is creating the shell with foam insulation board. I'll be mounting MDF or thin plywood on it where I need stability or working with detail insets. Eventually that foam will be resin coated for durability and painted/airbrushed to give it the look I'm after.
More soon!
The Build has Begun.
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My son and I played Evochron Legacy over the network. I set up a server and for the first time we were flying together. Having resurrected an ancient X52 Pro, i had my other controls and another computer and we flew, together, for hours. After that experience, I immediately wanted to make it better, more enjoyable. So, back to the workshop for a brand new start!
Again.
Be entertained, or appalled - I have no idea where it's headed now. Stay tuned. Got media to figure out what to do with...