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Kenny hard at work mounting the big screen hanger, adding more stability to the arms. |
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Ok, Ken - what are you doing wrong? We avoided a bloody mess this time... |
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Positioning the first monitor in portrait mode. Almost perfect! |
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The mounting pipe is clamped and ready to tighten up. |
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Tightening up did not go as expected... |
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Ever tried to solder black pipe? Neither had we. Didn't work... |
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Both clamps installed and tightened. We tapped a hole and added a metal screw to keep the main bar from twisting. |
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MDF, my new best friend. Monitor mounting pads in a jiffy! Spacers between the monitor and pad cleared the bolt heads. |
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The monitors all mounted, ready to rock!!! |
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The whole setup, live. |
You notice the side monitors are now LANDSCAPE MODE? After SIX HOURS of trying to get Windows, Eyefinity or SoftTh to run PLP, we gave up. The TV is a much larger screen, but lower resolution than the side monitors. No frreaking way to get the image to line up even remotely close. In the interest in being able to play, I am back to using the main screen as the game window and using the side monitors for system information and navigation maps. I'll be replacing the 39" with another 22" HP to decide whether to go for the wrap-around viewscreen or put smaller system monitors below the 39" and close the whole project in more closely. I adjusted the field of view with the main screen to a fairly realistic angle that doesn't make you puke, but adds a great sense of depth.
The PVC control pods are destined to become equipment mounts or something else. I want the controls mounted to the chair, not separate pods. Cheap prototyping rocks, and the pieces were never glued, so I can use the pipes and angles for the enclosure frame or what have you.
One step forward, two steps back, but I still flew in her for three hours last night! ;)
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